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The game
I designed was called Gumsy. The game consisted of two halves, as do the best
of them, the upper row of teeth and the lower. One player takes one half with
the jaws board fully open. Each player would also get a random half of the
playing cards. The players would then overturn the cards one by one, using
the mouth space in the centre of the board. The result of each turn would
depend on the image on each players' turned card. Which ever player turned
the card to reveal a 'red' food, a food that would be considered bad for the
teeth, would have to turn one of their teeth over to have it's black side
up to represent a bad tooth. The first playerto have all their teeth turned
black looses the game. |
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